Project OutFox uses mostly BM98 (1998 to 2003) era definitions for this file standard, though it is improving all the time. Do not be afraid of this format, it is incredibly versatile and have been used to simulate a variety of games. There have been several dozen iterations over the years, and we will talk about some of them here in one easy to contain and read page. It was originally created to be a format to simulate the game Beatmania by Konami. The BMS file standard was devised by Urao Yane in 1998. ![]() Theming differences between older versions
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